Penalty League was created as an html5 project to be playable in the browser and mobile devices equally.
I worked close with the art team of eSailors who had a clear vision of the target audience.
This made the work way easier and the direction of the product was clear from the beginning.
UI and 3D Art
Next to some UI design work, I was responsible for all the rendered 3D Assets like characters, animations and environments.
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