As our first production at Tiny Roar we tried to create Jump the Rope as casual as possible and to make the game
easy and accessible for a brought audience. As our first production in this newly founded team it was a good
choice to create a small product at the beginning because we still needed to learn a lot.
While creating the game, the new founded publisher Kalypso Mobile got attention to our game and started aTiny Roar
cooperation with us.
You can download the game for you platform over at our website:
Our wildest dreams where coming true, with our first production Kalypso gave us the opportunity to show
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Jump the Rope at the Gamescom 2016.